Friday, April 22, 2016

[JP] Monster Strike News (4/22)

This week is filled with a lot of things, new collaboration, new GIANT update and "new" Impossible!

Saint Seiya Collaboration



Time: 5/2 noon ~ 5/16
Preview Campaign: 4/22 ~ 5/2 noon

To commemorate 30 years of the anime, Saint Seiya, Monster Strike will have a collaboration event with them!

Not much has been shown yet but there is a picture of 5-6 star monster, Pegasus Seiya.

Preview Campaign
From the number of tweets with the hashtag "#モンストせいや", there will be presents!

1 million: 1 Divine Sharl
2 million: Set of Saint Seiya Expies


Each one of them will give out 1.29 million EXP when fusing into a different element monster.

They will also be putting up videos for 5 episodes of the anime and commentary videos for it. The site also give you a summary of the anime for people who are not familiar of it.

Collab Site: http://monst-seiya.monster-strike.com/

Version 6.0 Update!


Time: After 4/26 maintenance (12:00AM - 5:00AM) 

Stocking Quests!

You will be able to stock quests for later!

Rank Requirement: 50
Quests: Extreme difficulty for descend quests (aka regularly scheduled quests) and Savage difficulty for event quests (aka 4* material monsters)

You will have to pay up the required stamina beforehand to stock them and you can only have one quest stocked at a time. Time limit on the stocked dungeon is 24 hours.

New Sort: Number Held

You will be able to sort depending on the number of the same monster you have in your box.

Push Notifications on Asc Materials in One Go

With a push of a button, you can get push notifications for the ascend materials needed on your monsters. It will automatically register the notification once the dungeon is on the schedule, even if has been days/weeks since you push the button. 

Renewal of Luck Needed

In the new Ascension and Divination screens, the luck icon will have different colors:
Grey: Not enough Luck
Green: Exactly enough Luck
Red: Over the required Luck

Renewal of Own Friend Monster

Game will show the time remaining before you can use it again.

EXP Bar Showing the Amount Needed to go to Max Lvl

You can switch between the amount of EXP needed to the next level and to max level. Also it will show the monster stats when you select fusing materials on the same screen.

Max Luck Bonus Additions

55 ML: Decrease the time before you can use your friend monster again (Lv.1 - 2.5h)
60 ML: Increase the amount of HP recovered between stages (Lv.1 - 55%)
65 ML: Recover to full stamina after finishing a quest (Lv.1 - very small chance)
70 ML: Decrease the time before you can use your friend monster again (Lv.2 - 2.0h)
75 ML: Start with all 4 of your monsters' SS stalled up (Lv. 9 - very small chance)
80 ML: Continue without any orbs (Lv.7 - very small chance)
85 ML: Recover to full stamina after finishing a quest (Lv.2 - very small chance)
90 ML: Decrease the time before you can use your friend monster again (Lv.3 - 1.5h)
95 ML: Increase the amount of HP recovered between stages (Lv.2 - 60%)

New Titles

Requirements:
- Have over 1 ML
- Have over 10 ML
- Have over 20 ML
- Have over 30 ML
- Have over 40 ML
- Have over 50 ML

For requirements you have already met: after the Version 6.0 update, you have to do a fusion of any character.

Other Features
- You will get SFX when a host DC
- Your gold display will be 999,999,999+ if you go over that amount (max is still 2,147,483,647)
- Luck Skill of Bunp Combo Critical will be added to Asc Athena and Guild Paladin

Article: http://www.monster-strike.com/news/20160422_4.html

"New" Impossible - Yamato Takeru Zero


Time of First Descend: 4/29 22:00 - 23:59


1 comment: