This time, they are going to test the drop rates of Impossible and Colossal dungeons. The Colossal dungeon will be Yomi and the Impossible dungeon will be Tsukuyomi Zero.
For NA players, there are special in-game items that gives advantages during the dungeon. One of those items will give players 2 extra chests for drops. They will be labeled as "Item" in the table.
Here is the original article of the actual event: http://www.appbank.net/2016/11/05/iphone-application/1273549.php
Colossal "Yomi" Drop Rates
There were 257 clears in the dungeon. Here is the distribution:
Type of Chest | # of Chests | # of Drops | Drop Rate |
Clear | 257 | 79 | 30.74% |
Speed | 257 | 83 | 32.30% |
No-Continue | 257 | 0 | 0.00% |
Item | 410 | 107 | 26.10% |
Luck (includes ones from non-ML monsters) | 539 | 135 | 25.04% |
Total | 1720 | 404 | 23.49% |
It has been officially stated that monsters do not drop from No-Continue Chests.
If you leave out the No-Continue Chests from the equation, the drop rate will be:
27.6%
Impossible "Tsukuyomi Zero" Drop Rates
215 clears came from this dungeon. Here is the distribution:
Type of Chest | # of Chests | # of Drops | Drop Rate |
Clear | 215 | 63 | 29.30% |
Speed | 215 | 63 | 29.30% |
No-Continue | 215 | 0 | 0.00% |
Item | 326 | 92 | 28.22% |
Luck (includes ones from non-ML monsters) | 589 | 171 | 29.03% |
Total | 1560 | 389 | 24.94% |
Leaving out the No-Continue Chests, the final drop rate will be:
28.9%
Of course take this as a grain of salt. Sometimes you have better sessions and sometimes you don't. That is the art of rng!
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