Monday, April 13, 2015

[Max Luck] Part #2 - Easy Max Luck!

Now that you learn the basics of max lucking, now it is time to start introducing max lucks! Like I said in Part 1, I won't be recommending you guys to max luck Impossible monsters as well as limited monsters. However, I will be recommending monsters that are only out in JP, not just restrict this series to NA monsters only.

This part will be introducing easy max luck. My requirements will be easy dungeon difficulty and fast speed time. I will also be doing one per attribute but will be talking about other fast/easy dungeons.

Fire - Solwing (Evo)
Class: Mech
Hit: Bounce
Type: Balance
Ability: Null Gravity Barrier
Max HP - 22463
Max ATK - 26053
Max SPD - 360.93
SS (15) - Bash first enemy and laser
Bump - Ex Laser L (6187)

Recommended Monsters
Okita Soji (Evo)
Saya
Non-Wood NGB monsters
Non-Wood NDW monsters

Leads To
Jiraiya
Issun
Bastet
Gargoyle (JP)
Non-Water dungeons with gravity barriers

Thoughts
Solwing is easy enough that you can bring 5* monsters to the dungeon. If you have the evolved Okita Soji or even Saya, they can burst all of Solwing's bars within 1 round which makes it easy to speed clear. 

As for his uses, he is basically the fire version of Queen Butterflight. Of course he doesn't have flight and an Impossible dungeon where he is fantastic at, you can bring him to various dungeons that have gravity barriers.

Finally, once Solwing X comes around to NA, fuse luck from the fire version into Solwing X. Solwing X is a dark type with a Light Resist ability. The rest are all the same. Therefore Solwing X opens up the water dungeons that the normal Solwing will have trouble in.

Other Fast Fire Bosses
Fire Wyrm (Asc) - Deity Slayer L and very easy dungeon. However, Kii is a better Deity Slayer L and Nurarihyon is more preferred in Izanami.
Hydra (Evo) - Double null abilities and easy dungeon. However, he has low stats so you will need the other members of your team to raise the overall HP. It is also not recommended to bring two or more Hydra in a team unless it is a easy dungeon.

Water - Queen Butterflight (Asc)
Class: Demon
Hit: Bounce
Type: Balance
Ability: Flight / Null Gravity Barrier
Max HP: 23190
Max ATK: 25418
Max SPD: 366.18
SS (15): Bash first enemy and laser
Bump - Ex Laser L (6187)
Sub Bump - Ex Laser S (2706)

Recommended Monsters
Kushinada
Tini (Asc)
Dear Lotta
Yggdrasil (Evo)
Non-Fire NDW monsters

Leads To
Izanami
Hydra
Deathscoil
Marie Antoinette (JP)
Surtr
Non-Wood dungeons with gravity barriers

Thoughts
If you have any of the recommended monsters, QB will be easy enough to bring non-recommended monsters. Multiple Kushinadas will make her very easy.

Of course she is fantastic for Izanami and there are a lot of dungeons where there are gravity barriers. She also have high HP, ATK, and SPD so she won't be a hinder in that front as long as you take care of the gimmicks.

Other Fast Water Bosses
Tiger - High HP and SPD, and a blast bump for support. Also she is NGB which can be used in Izanami. If you use the Lightning Meteor on her armor trick, you can probably clear her faster than QB.
Marie Antoinette (Asc) - NGB and Fiend Slayer. There are a wide range of viable monsters for her and you can pinch shot the last bar to make a fast clear. 

Wood - Tokugawa Yoshinobu (Evo)
Class: Samurai
Hit: Bounce
Type: Balance
Ability: Discordi Slayer
Gauge: Null Warp
Max HP: 21150
Max ATK: 21813
Max SPD: 294.65
SS (18) - Becomes a pierce monster
Bump - Homing Destruction 8 (10891)

Recommended Monsters
Izanami
Sakamoto Ryoma (Asc)
Astaroth (Evo)
Hydra (Evo)
Brahma (Asc)
Non-water Null Warp monsters

Leads To
Kushinada
Vanilla
Kii
Louis 13 (JP)

Thoughts
Just like QB, if you have Izanami or Ryoma, you can bring non-recommended monsters. Also warps is the only gimmick to this dungeon which doesn't need monsters with multiple abilities.

She is very useful for farming Catalyst and Turtles. There are GB and DW in normal dungeons so she is not the most useful for plus farming (outside of the Morling Den).

She also leads into Vanilla which is a versatile NDW monster as well as Louis 13 which is a NDW and homing monster. She can also fill for Kushinada as well.

Other Fast Wood Bosses
Issun - He is also fast with Izanami in your team and he doesn't do that much damage. However, he's only ability is Demonsbane which is only ok for Deathscoil, QB, and Ghost but those three can be your first max luck instead of your second.

Light - Ghost (Asc)
Class: Demon
Hit: Pierce
Type: Power
Ability: Null Gravity Barrier
Max HP: 24371
Max ATK: 33173
Max SPD: 236.95
SS (26): Command SS
Bump: Mega Blast (5249)
Sub: Spreadshot L2 (1205)

Recommended Monsters
Kali (Evo)
Saigo Takamori
Issun
Izuna
Kushinada
Bounce monsters

Leads To
Bastet
Muramasa
Murasame
Deathscoil
Dark Wyrm
Krishna
Dungeons with gravity barrier

Thoughts
He is one of the easiest monster to max luck in the whole game. His dungeon only restricts you from bringing pierce monsters. As long as you have high leveled 6* bounce monsters, he is a piece of cake. However, he is only in JP and may take a while for him to appear in NA.

In terms of his kit, he is a NGB with a blast bump. He can help proc your monsters bump combo. Also he has a very powerful SS which is the same as Ryoma or Napoleon. Even though his speed is low so that his damage output may take a hit, he is a pierce monster so you can hit your allies very easy (his SPD is close to Dear Lotta).

He is good for farming Murasame and Muramasa which requires max luck over no continue/speed. Being pierce and relatively slow, you can bring him to DW dungeons as well.

Other Fast Light Bosses
Vishnu (Asc) - He is very easy with Kushinada and Kii. He is a Demon Slayer for QB and Deathscoil and Null Warp for the likes of Vanilla. 

Dark - Dark Wyrm (Asc)
Class: Dragon
Hit: Bounce
Type: Speed
Ability: Fiend Slayer L
Max HP: 24136
Max ATK: 20412
Max SPD: 451.02
SS (15): Bash first enemy and laser
Bump: Spreadshot EL3 (2812)
Sub: Vertical Laser S (1933)

Recommended Monsters
Izanami
Uesugi Kenshin (Evo)
Hercules
Queen Butterflight
NGB monsters
Monsters with high DPS bump combos (one-way or rebounding lasers)

Leads To
Surtr
Bahamut
Origa
Wright (JP)
Slash
Fiend bosses

Thoughts 
Very easy and very fast. He also have a nice ability in Fiend Slayer L which is good for Surtr and Bahamut. There are a lot of fiend bosses in the game as well. Stats for him is very good with high HP and SPD with average ATK. 

He is also good for Origa, Wright, and Slash which are ascension materials for Lucifer (the JP one).

Other Fast Dark Bosses
Deathscoil (Asc) - NGB and blast bump. He is easy like Dark Wyrm but clearing Deathscoil takes a little longer. He is a very close second for the dark spot!
Bastet (Asc) - Very easy with Kii and one of the few bosses with Minesweeper.
Krishna (Asc) - Null Warp and blast bump. Easy with Kii.
Inari - Fast and easy like Dark Wyrm and also a Fiend Slayer L with blast bump. However he is a Deity where there are Deity Slayer bosses. 

3 comments:

  1. Hi there, your info has been very helpful, but I have been wondering where you can farm that many pluses, and how do you know what the specialty of the day is, as you said speed earlier? Thanks

    ReplyDelete
  2. You just run Normal dungeons for pluses. Each day has a double drop for one dungeon of each tier (besides half stamina on Friday and Monday).

    ReplyDelete
  3. You just run Normal dungeons for pluses. Each day has a double drop for one dungeon of each tier (besides half stamina on Friday and Monday).

    ReplyDelete